Update matrix-sdk to v0.17.0 and Rust toolchain to 1.95.0
matrix-sdk 0.17.0 brings a few breaking API changes that we adapt to: - Drop the `native-tls` feature on matrix-sdk; it was removed upstream in 2026-04 (matrix-sdk now hardwires rustls). The previous workaround comment referencing rust-mxlink issue #1 is no longer relevant. - `Relation::Reply` is now a tuple variant wrapping a `Reply` struct; pattern matches updated to bind through `reply.in_reply_to.event_id`. Also bumps the Rust toolchain from 1.93.0 to 1.95.0 (closes #85, which proposed the Dockerfile bump in isolation). rustc 1.94+ trips a query-depth overflow when computing async layouts in the matrix-sdk timeline future graph; matrix-rust-sdk PR #6489 raises the limit, but \`recursion_limit\` is per-crate, so we repeat \`#![recursion_limit = "256"]\` on this crate root. Bumps the mxlink floor to 1.14.0, which carries the matching adapter. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -119,7 +119,7 @@ async fn get_matrix_messages_in_reply_chain_native(
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AnySyncMessageLikeEvent::RoomMessage(room_message) => {
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if let SyncMessageLikeEvent::Original(room_message_original) = room_message {
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match room_message_original.content.relates_to {
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Some(Relation::Reply { in_reply_to }) => Some(in_reply_to.event_id.clone()),
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Some(Relation::Reply(reply)) => Some(reply.in_reply_to.event_id.clone()),
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_ => None,
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}
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} else {
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@@ -420,11 +420,11 @@ pub async fn determine_interaction_context_for_room_event(
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)
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.await
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}
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Relation::Reply { in_reply_to } => {
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Relation::Reply(reply) => {
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determine_interaction_context_for_room_event_related_to_reply(
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current_event,
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current_event_is_mentioning_bot,
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in_reply_to.event_id.clone(),
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reply.in_reply_to.event_id.clone(),
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)
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.await
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}
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@@ -1,3 +1,9 @@
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// rustc 1.94+ trips a query-depth overflow when computing async layouts in
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// the matrix-sdk timeline future graph. matrix-rust-sdk PR #6489 raises the
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// limit, but `recursion_limit` is per-crate and applies to the crate currently
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// being compiled — so the consumer has to repeat it.
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#![recursion_limit = "256"]
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mod agent;
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mod bot;
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mod controller;
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